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Ship's Crew

Cooperative mission-based trick-taking.

Players: 3-5.
Deck: 2-10 in 4 suites, + 4 trumps.Requires additional tokens.
Game by Rüdiger Dorn.

This game uses a deck with cards 2-10 in 4 suites, in addition to 4 trump cards. It also requires the use of a second “Task Deck” with no trumps, and assorted tokens for communication and tasks.

Rules

Goal of the Game: Fulfill All Tasks

  • Tasks are distributed among players face-up
    • A task is fulfilled if its owner takes the trick with the cooresponding cards.
    • A mission is failed if a task is taken by the wrong player.
    • A mission is immediately won if all tasks are fulfilled.
  • At the start of a mission:
    • Some tasks are dealt face-up into the middle of the table.
    • The Captain is the player dealt the highest trump.
    • Starting with the Captain, players choose tasks.
    • Captain leads first trick.
  • Some missions have additional conditions attached to tasks as they are drawn and marked by task tokens.

Communication

  • You can’t talk about your cards. Except for the following
  • Once per mission, between tricks, communicate:
    1. Show everyone a non-trump card from your hand
    2. Tell people whether it is:
      • Your highest card of that suit
      • Your lowest card of that suit
      • Your only card of that suit

Adapted from “The Crew”, by Rüdiger Dorn

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