Skull & Roses
Distilled bluffing.
by Hervé Marly
Players: 3+.
Game by Hervé Marly.
Game by Hervé Marly.
- Give each player a set of four cards, all the same rank, from each of the four suits.
- The player’s spade card is their Skull.
- Each hand:
- Each player plays an initial card face-down
- Players take turns. They can either:
- Play another card face-down on top of theirs
- End this phase by making a bid
- Players bid for how many cards they can flip.
- The highest bidder must flip over that many cards, starting by flipping over their own.
- If any flipped cards are Skulls, the flipper permanently loses a card from their hand.
- If they hit their own skull, they choose which card.
- If someone else’s skull, discard at random.
- If no Skulls are flipped, that player earns a point!
- Either way, that player starts the next round.
- If any flipped cards are Skulls, the flipper permanently loses a card from their hand.
- 2 points to win.
Game by Hervé Marly